Its been a while, so its time for a new update.
I am still working on the game, but it has slowed down considderably as I am waiting for art to be completed, which I suspect might take a while. In the meantime I have made some changes, mostly involving the UI, but for those interested here's a list:
-Added an alternate event in the "Landing Tax" event while the player had 0$ and choses "leave".
-Started commissioning and adding art.
-Added the functionality to zoom in on the images in each event.
-Made the different characters have differently coluored text.
-Added failsafes to some events in case you are broke when encountering them.
-Added option to adjust text size.
-Added automatic expansion and scrollbar to the textboxes to facilitate longer texts/variable text size
And a couple of things I have started working on, but that isn't completed yet:
-add an event when going through customs if you sealed the tentacles in the engine room.
-Review all the event texts now that the textboxes have room for more text and extend some of the shorter events.
-Try to add the ability to save the game.
-Add an "overlay" to allow for overall brightness adjustment.
-Move all "game options" to a propper menu.
At the moment there isn't much else to say really, I'm continuing to make progress, but its unfortunately a bit slow. mostly because there is a limit to how much money I can afford to spend on art per month/paycheck xP
If you're reading this, you deserve a cookie! go get yourself a cookie :3
Have a nice - insert time of day -. Until next time~
-Sammy